Friday, March 29, 2013

The False Spear 7th week...

TFS SDL - demo. This is all for this week.
Next time we will have real status updates...

Saturday, March 23, 2013

False Spear 6th week...

I spent this week mostly fixing bugs that I found while testing the engine... Also now the INTART- and HELPART-files are updated to match the game. Anyway, if things go well, next week the demo should be ready.

Sunday, March 17, 2013

False Spear 5th week...

All the bosses are now done and basically only mapping is left to do... I also found several bugs more, but now they are fixed as well.

Anyway, short post is short: Demo soon?

Sunday, March 10, 2013

False Spear 4th week...

Only few more frames for the last boss and then I can start mapping. There is only one problem... As the current VSWap is more organized than the original one, importing the old maps doesn't work that well. Therefore I have been thinking, that maybe I should just make all levels from scratch again... I doesn't require any additional resources.

Anyway most of the week I spent on bug tracing and graphics... Also I decided to release a demo when
first three levels are done. Hopefully next week I have more detailed information about the release date
of the demo.

Saturday, March 2, 2013

False Spear 3rd week

Okay... I spent this week mostly perfecting the advanced shading feature... Also I coded more modern statusbar but I am not sure yet whether I include it in this game.